![So i tried using SEUS PTGI (rtx) but this happened. the corners of flat surfaces emit light while light sources don't. During the day it works fine, except for caves and stuff So i tried using SEUS PTGI (rtx) but this happened. the corners of flat surfaces emit light while light sources don't. During the day it works fine, except for caves and stuff](https://preview.redd.it/28s0x7ij8zz41.png?width=1920&format=png&auto=webp&s=6d29fe1cb42da65aeb5139435d75305edfe58af7)
So i tried using SEUS PTGI (rtx) but this happened. the corners of flat surfaces emit light while light sources don't. During the day it works fine, except for caves and stuff
![RTX Ray Tracing Pack For Java [1.17.1] (Foundational and Decorative RTX Pack) Minecraft Texture Pack RTX Ray Tracing Pack For Java [1.17.1] (Foundational and Decorative RTX Pack) Minecraft Texture Pack](https://static.planetminecraft.com/files/image/minecraft/texture-pack/2020/677/12881227-rtxon_l.webp)
RTX Ray Tracing Pack For Java [1.17.1] (Foundational and Decorative RTX Pack) Minecraft Texture Pack
![SEUS Path Tracing Shaders (PTGI HRR 2.1 + E12) - шейдеры с трассировкой лучей » Скачать моды для Майнкрафт SEUS Path Tracing Shaders (PTGI HRR 2.1 + E12) - шейдеры с трассировкой лучей » Скачать моды для Майнкрафт](https://ru-minecraft.ru/uploads/posts/2019-04/1555462821_seus-path-tracing-shaders-ptgi-e6.jpg)
SEUS Path Tracing Shaders (PTGI HRR 2.1 + E12) - шейдеры с трассировкой лучей » Скачать моды для Майнкрафт
![does RTX minecraft always look better?, here's a comparison between sildur's vibrant shaders on high (right), and seus PTGI E9 (left) : r/Minecraft does RTX minecraft always look better?, here's a comparison between sildur's vibrant shaders on high (right), and seus PTGI E9 (left) : r/Minecraft](https://preview.redd.it/1s1yvu6mmwu31.png?auto=webp&s=887532021a4a0c0c1cb27bf68529c30101f5da23)